﻿using System;
using System.Collections.Generic;
using System.Text;

namespace DreamX.T4.Entities
{
    /// <summary>
    /// 模块名称来类型
    /// </summary>
    public enum MoudleNameType
    {
        /// <summary>
        /// 0- 没有模块名称
        /// </summary>
        None = 0,
        /// <summary>
        /// 1- 来源表名称，如：MoudleName_TableName
        /// </summary>
        TableName = 1,
        /// <summary>
        /// 2- 来源配置，Config.GenTablesWithMoudle，
        /// </summary>
        Settings = 2
    }
}
